Announcement

Collapse
No announcement yet.

Dwarves

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [CCB] Dwarves


    Statistics

    Cost
    Hit Speed
    Speed
    Deploy Time
    Range
    2
    1.2
    Medium
    1.5 Seconds
    Melee
    Target
    Count
    Movement
    Type
    Rarity
    Ground
    2
    Ground
    Creep
    Common

    Health/Damage

    Level
    Health
    Damage
    Damage per Second
    1
    450
    51
    43
    2
    495
    56
    47
    3
    545
    62
    51
    4
    599
    68
    57
    5
    659
    75
    62
    6
    725
    82
    68
    7
    797
    90
    75
    8
    877
    99
    83
    9
    965
    109
    91
    10
    1061
    120
    100
    11
    1167
    132
    110
    12
    1284
    146
    121
    13
    1412
    160
    133

    Strategy Guide

    Dwarves
    Description - Small but fierce, Dwarves excel at close-up fighting and are as tough as their mountain homes.

    Strategy Guide – All good things come in small packages, and these fierce Mountain Dwarves are no exception! Packing huge health for such a small unit, Dwarves are almost like mini tank units, their only downside is their low damage and speed. Always seen in pairs, Dwarves are great for soaking up damage while allowing stronger DPS units such as the Sharpshooter or Banshee to take down towers or enemy Creeps.
    A good all-round support unit that’s cheap to deploy quickly when you’re in a tight spot.

    Strengths
    - When used in a formation, these units have moderate to high durability. Their low cost means they can be deployed multiple times in succession, which greatly increases their effectiveness.
    - Can be used defensively either in front of high DPS units like the Sharpshooter or Banshee to protect them by taking damage or can be placed behind Tank units such as the Ogre Brute, Juggernaut or Forest Dragon to support them.
    - Can be used when attacking Towers as a distraction tactic allowing stronger troops to do the legwork.

    Weakness
    - Can be overrun by most Horde units such as the Goblin Airforce or Goblin Horde.
    - High DPS/High Health enemy units like the Berserker, Banshee or Forest Dragon.
    - Not very effective without another unit to support them.

  • #2
    Summary:
    Dwarves are medium speed, low damage, high health units that can be placed on the field cheaply.

    Role in Formation:
    -Provides security for high damage units.
    --Rangers, Sharpshooters, Goblin Bomber, Warlock, Banshee, and Axe Throwers.
    --Dryads add substantially to protection from melee.
    -Provides security for ground forces.
    --Berserker, Warg cards, Valkyrie. (Substantial improvement to both units when placed in between main force and enemy)
    --Raiders recieve a significan increase to their capabilities, and reduction in weaknesses: the extra units reduce concentration of fire, prolonging sustained melee damage and increases survivability. Vulnerable to splash if units center around a target, or during bridge crossing.
    -Used as rear guard for fast moving formations.

    Strategy:
    -When used in proper formation, this unit has a moderate to high survivability. The unit can be cast multiple times cheaply. Multiple of the same unit greatly increases its effectiveness on the field.

    Cannon Tower Stratrgy:
    -Use in conjunction with Regeneration Spell and raged support. Cannon towers have a long time in between attacks and do little damage to dwarf: Regeneration Is best used near end of Dwarf health pool and tower attack cooldown, to not only ensure full dwarf survivability but have full health upon tower destruction.

    A learners deck: 2.5 Elixir
    -1st Rank Dwarves, 2nd Axe Throwers, 3rd, Rangers, 4th Sharpshooter. Wargs for front line reinforcement. Support with Spikes and Plague. Enhance with Frenzy or Regeneration.
    *Might as well use Ember as a 5th rank.
    **I use The Crypt Lord.
    ***Take this deck and alter it to better serve your playstyle.
    Last edited by Stingy Bogart; 8th November 2018, 04:49 AM.

    Comment

    Working...
    X